I am a passionate Game Designer/Developer who makes games and prototypes in their free time while attending the Academy of Interactive Entertainment for Game Design and Production. I have worked on multiple projects during my career.
I am currently working on the release of a personal project called "Retro Vision". Retro Vision is a first person endless runner made for IOS and Android devices. It is heavily inspired by 80's pop culture aesthetically and musically. The visual style and audio present in Retro Vision will entice players to pick it up and play it.
I have worked as an artist at Flat Earth Games doing art on titles such as "Super Death Fortress". While working at Flat Earth Games I learn't how a small studio runs and have gained a much deeper insight into the games industry.
I believe that working cohesively within a team is a fundamental of game development. Having a wide array of ideas and input is integral to game development. Being multifaceted is important to me as a designer. Being knowledgeable about art, programming and music is a must. Having passion and drive for what I do means that I never settle for second best.